Every requirement
GTA 5 100% Completion Checklist
Everything GTA 5 asks for before it calls the game complete — 330 individual things across missions, collectibles, activities and the rest. Tick them off as you go.
Checklist complete
0 of 330 done
27 requirements still to go
What's left
Collectibles
- Spaceship Parts0 / 50All 50 spaceship parts scattered across Los Santos and Blaine County, unlocked by meeting Omega in Sandy Shores.Open the spaceship parts tracker
- Letter Scraps0 / 50All 50 letter scraps that reconstruct the confession behind the Leonora Johnson murder.Open the letter scraps tracker
- Stunt Jumps0 / 25All 50 unique stunt jumps, of which 25 must be completed for 100% game completion.Open the stunt jumps tracker
- Under the Bridge Challenges0 / 25All 50 bridges you can fly under in a plane or helicopter, 25 of which count toward 100%.Open the under the bridge challenges tracker
- Knife Flights0 / 8All 15 knife flights — tight gaps you thread in a plane, 8 of which are needed for 100%.Open the knife flights tracker
- Random Events0 / 14The full list of random events in GTA 5, of which 14 must be completed for 100%.Open the random events tracker
Missions
Activities
Everything else
What 100% actually means in GTA 5
Most GTA 5 guides that call themselves a 100% checklist list the collectibles and stop. Collectibles are 172 of the 330 things on this page. The other 158 are missions, activities, compendium entries and one-off tasks that count for exactly as much and are far easier to leave undone by accident.
This page is the whole list. Every row is one requirement, with how many of it you need and a link through to the full locations where this site has them. Tick a row and it stays ticked — progress lives in your own browser, shared with every other page here, and it is never sent anywhere.
Frequently asked questions
How many things do you need for 100% in GTA 5?
330 individually. That breaks down as 172 required collectibles across 6 types, and 158 missions, activities, compendium entries and one-off tasks. Anything the game treats as optional is left off this list rather than padded into it.
Does every collectible count toward 100%?
No, and this is the most common way people waste an evening. Some types need only a fraction of what exists — and some do not count at all. Each row here shows the number actually required, not the number in the world, and a type that counts for nothing is not on the list.
Why does this percentage not match the one in my game?
Because they measure different things. The game's own counter gives every task on its tally equal weight, so finding all 50 letter scraps moves it by exactly as much as taking one bath. This page weights each requirement by how many of the thing you actually have to do, which is the number that tells you how much play is left. Neither is wrong; they answer different questions.
Is my progress saved, and does it sync with the other pages?
Yes, both ways. Ticks are stored in your browser's local storage on your own device, with no account and no server. A collectible ticked on its own locations page shows up here immediately, and the reverse, in the same tab or another one.
Can I do this after finishing the story?
Almost all of it, yes — the collectibles and most activities stay available after the credits. A handful of side questlines can be missed permanently once the story moves past them, and where that is true this page says so on the row itself.
Other Grand Theft Auto V collectibles
Every collectible type in this game, so you can move straight on to the next one.
- Spaceship Parts50 total · 50 for 100%
- Letter Scraps50 total · 50 for 100%
- Stunt Jumps50 total · 25 for 100%
- Under the Bridge Challenges50 total · 25 for 100%
- Knife Flights15 total · 8 for 100%
- Random Events57 total · 14 for 100%
- Monkey Mosaics50 total · Does not count
- Peyote Plants27 total · Does not count